For the next week or so I plan to write a daily post about a few of the confirmed game titles that will be launching alongside the Xbox One. As of right now there is 23 launch titles confirmed with 4 of those being Xbox Live downloads and the remaining being retail sales. Today I will be focusing on the newest installment in the Call of Duty series, Ghosts.
Man's best friend |
I think that in the beginning a lot of people were thinking/worrying that Ghosts was going to be regurgitated game that provided the same experiences as before, and for a while I might have been one of those people. That was until I started watching the trailers. The one that really did it for me was the trailer titled “No Man’s Land”, not only does it showcase some of the new features, such as the canine combat system, but there is also subtle storyline hints along the way.
Dogs have been part of the Call of Duty series for a while now but this is the first time
where you can take control and play as your canine companion. As a dog owner/lover I can feel myself already
becoming attached to Riley, and I think
other people will feel this way as well.
For me so much of the single player gameplay relies on strong characters
to keep me engaged and coming back, and I really hope that this is what that
will accomplish.
Something else that is shown in this trailer is the
destruction that has been caused by this mysterious catastrophic event. Gone are the days of hunting down terrorists
in Middle Eastern countries, or invasions by swarms of Russians. It seems as though a natural disaster has
crippled the United States and the Federation,
(an alliance of South American countries) has taken advantage of this and
seemingly invaded the homeland. It seems
that you and I will be playing as a group of Special Forces soldiers who are
now the guerrillas, waging war to save Old Glory.
Ghosts has also
brought in a few new features that hope to keep the game interesting. The lean and shoot/look is a nice feature
which has been seen before in other games and I feel that they are almost late
in bringing this in but I welcome it nonetheless. The knee slide is another addition that I am
looking forward to because it allows you to shoot while transitioning into the
crouching or prone positions. This is
something that will really shine in multiplayer because I cannot count the
number of time that I have been killed because I decided to dive down a split
second before I see someone. I
definitely think this will make online play more competitive and fast paced.
Taking a look at some of the new games modes that were
released at the multiplayer reveal, I have to say that the one that interests
me the most is Cranked. This mode is very similar Team Deathmatch except that when you get
a kill a 30 second timer starts counting down.
If you fail to get a kill within that time frame then you explode. If you can get another kill within that time
then your timer is reset to the full 30 seconds and the panic starts
again. The timer disappears on your
death and doesn’t reappear until you get a kill. The
other game mode that caught my eye was the Search
and Rescue. It is a take on Search and Destroy that allows you to
revive your downed teammates in a similar way that you collected tags in Kill Confirmed. This one is really interesting to me because I
enjoy playing S and D but sometimes the waiting for the round to end is
annoying when I just want to play. I think
I will be playing this mode a lot.
I think that it is safe to say that I will be buying this
game with my console. The reason being is
that it’s comfortable, I am fairly sure I will be able to turn it on and achieve
a level of competence that will not leave me feeling frustrated. Another reason is that I have friends that
will also be playing this game, and playing with friends always makes the
experience better. I do not think that Call of Duty: Ghosts will disappoint. If I have missed anything or you disagree
with anything I wrote, let me know in the comments.
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